Monday, January 26, 2009

GGJ Details & Organizational Meeting (Tu, 1/27) -- Casey O’Donnell

From 5:00 p.m. on Friday January 30th, until 5:00 p.m. Sunday, February 1st, more than 1,000 college students, faculty and members of the game industry will join together for a 48 hour game building marathon, in the first Global Game Jam (GGJ). Participants will be given the details of the game design theme, constraints and mechanics allowed when the clock reaches 5:00 p.m. local time in each region. As the time zones change, so will the constraints, mitigating any advantage location might give one team over another. While individual and regional Game Jams have been held in the last few years, there has never been one the size and scope of the GGJ.

Here is the basic breakdown: A group of dedicated game designers, artists, engineers, and sound techs are going to design a game in 48 hours. We will spend two days straight, from Friday at 5PM to Sunday at 5PM, in the New Media Institute Lab in the Grady College. We will receive instructions for themes, design, and constraints at 5PM, and will split into teams to design several game prototypes. If anyone you know might be interested, they MUST attend the last informational meeting on Tuesday, Jan 27, at 6:00PM at the Pub at Gameday, downtown Athens. All participants MUST be 18 years of age or older, and serious about game design; there are no other constraints. Participants are strongly encouraged to bring snacks and sleeping bags to the Jam, as sleep schedules might become quite irregular, due to the unique nature of the event. For general information, go to http://globalgamejam.org. Any further questions can be directed to Casey O'Donnell, Athens Chapter IGDA President , at casey.odonnell@ggda.org.

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home